Total Rewards
0
All reward objects currently configured in the shop catalog.
OwnerOptics Growth
NeonHQ · Growth Layer · RewardCircle
Build the value marketplace customers can earn toward, desire, redeem, and remember.
Total Rewards
0
All reward objects currently configured in the shop catalog.
Active Rewards
0
Rewards that can currently support the loyalty value loop.
Public Shop Items
0
Active rewards visible to customers in the RewardCircle shop.
Average Cost
0 PTS
Average point pressure across the current reward catalog.
Reward Catalog
Control the rewards that turn accumulated points into visible, redeemable value.
Loading Rewards
| Reward | Cost | Status | Visibility | Featured | Sort | Actions |
|---|---|---|---|---|---|---|
| Loading RewardCircle rewards... | ||||||
Shop Doctrine
A reward is not just a discount. It is the object customers earn toward, remember, and return for.
Visibility Rule
Customer-facing shop surfaces should only show rewards that are active and public-safe.
Admin Warning
Internal notes are for staff and owner context only. They should not be exposed in public customer shop APIs.